Maplestory Dummie Inside Black Haven Again

2022kalos.0

The third and last part of theMapleStory Destinyupdate has been released! TitledThe Watcher, Kalos, this patch includes the new bossKalos, a pocket-size addition to Hotel Arcs chosen The Belfry That Never Stops, Karotte,and thelevel 250 equipment, the Ethernel set as well as some morejob balancing.

The MapleStory team also released a2022 get-go half roadmapthat outlines what we volition be getting for the commencement half of the twelvemonth, including the Cygnus remaster and the new level 275 area Odiumwhich nosotros will be getting this summertime!

MapleStory Destiny

Destiny Update Summary

Here is asummary of the MapleStory Destiny update.

  • December 2021
    • MapleStory x CGV (December 24) – collaboration with a Korean movie theater chain
    • Extreme Level Upward Time event (December 26) – 3x experience from 10 AM to ten PM
    • Spring Spring Project (December 30) – Voice of Mapler improvements
    • Like shooting fish in a barrel Will/Normal Jin Hilla/Normal Called Seren (December 30)
    • Dawn's Boss Accompaniment Set (Dec thirty)
    • Starlight Symphony event (December 30)
    • Stella'due south Starlight Chariot upshot (Dec 30)
    • Tera Burning Plus/Called-for Earth events (December 30)
  • January 2022
    • Miracle Time event (January ix)
    • Petite Pet Fourth dimension consequence (January 23)
    • Adventurer Remaster (January 27)
    • All Jobs Residue Patch (January 27)
    • Adventurer Only event (January 27)
  • February 2022
    • Shining Star Force Time event (February vi)
    • Lady Blair's Way Fourth dimension event (February 20)
    • Watcher Kalos (February 24)
    • Ethernal Equipment Set (Feb 24)
    • MapleStory x Isaac Toast (March) – collaboration with a Korean restaurant chain
    • Lord Blai'southward Hair Time event (March 6)

2022 Starting time Half Update Roadmap

Together with this Update Info Centre video, MapleStory'south director Kang Won-ki appeared to talk near the content we volition be receiving in the first half of 2022.

2022 First Half Update Road Map

  • Outset One-half of 2022
    • Content Limit Expansions
      • Mu Lung Dojo expansion (80 floors to 100 floors, Mu Gong volition remain at 80F and new enemies will be added to the new floors)
      • Union System expansion (Union level limits and ranks will exist expanded and new ways to make raising side characters faster will be added)
    • Boss Improvements
      • Boss Matching organization (currently equally a bulletin-board style, a "Smart Matching" arrangement volition be added after in the yr)
      • Adding reward stages for higher tier bosses (to avoid missing out on rewards if yous are dead when the dominate is defeated and to let you switch to drop gear easily)
      • Dominate difficulty additions (similar Easy Will, Normal Jin Hilla, and Normal Chosen Seren in the winter update)
    • Story Improvements
      • Adding more cutscenes, illustrations, and voices
      • Adding a Story Replay feature afterwards in the year
    • The ability to encounter your ain private probability type item usage records (in the Maple Hands+ app)
    • 2022 User Conference(May 2022)
  • Summer 2022
    • Cygnus Knights Remaster
      • Soul Primary
      • Flame Sorcerer
      • Wind Breaker
      • Nighttime Walker
      • Striker
      • Mikhail
    • New Level 275 Expanse 'Odium'
      • A city hidden in the sky above Grandis where the secrets of the quondam ones and the Realm of the Sages mentioned in various storylines will be revealed
      • Together with this new loftier level area, they volition continue to polish and ameliorate areas earlier Cernium
  • All Times
    • Skill and Combat Experience Improvements

Overview

  • The Tower That Never Stops, Karotte
  • Watcher Kalos
  • Ethernel Equipment
  • Improvements
    • Skills
    • Quests
    • Items
    • Maps
    • UI
  • Mistake Fixes
    • Skills
    • Quests
    • Maps
    • UI
    • Achievements
    • Monster Life
  • Starlight Symphony
    • Starlight Symphony Encore
    • Twin Star Catcher
  • Spiegelmann's Starlight Box
  • Fairy Bros' Golden Chariot

The Belfry That Never Stops, Karotte

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Once Upon a Time in Karotte

Preparation for Breakthrough

The following quests have been added.

  • [Karotte] New Mission
  • [Karotte] Rumours Floating Effectually Maple Globe
  • [Karotte] The Person Chasing the Tower
  • [Karotte] The Door that Crosses Continents
  • [Karotte] The Remains of the Complanate Belfry
  • [Karotte] The Starting time Sculpture
  • [Karotte] Clue on the Wall
  • [Karotte] The Adversary'south Vessel
  • [Karotte] The 2nd Sculpture
  • [Karotte] The Adversary and the Experiment
  • [Karotte] The 3rd Sculpture
  • [Karotte] The Completed Belfry
  • [Karotte] Reunion
  • [Karotte] The Watcher, Kalos

The following NPCs take been added.

  • Nicky
  • Blanc
  • Nell
  • Beat
  • Arcs Gate
  • Sculpture
  • Kalos

And hither are the new NPC illustrations (including some existing characters!).

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The following maps have been added.

  • Hotel Arcs: Hotel Arcs 2nd Flooring
  • Karotte: The Tower That Never Stops
  • Karotte: Lower Floor
  • Karotte: Centre Floor
  • Karote: Upper Floor
  • Karote: Skyscraper

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Note that at that place are no new maps to railroad train in. However, there are iii maps with new mobs that are used in the story quests.

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New story illustrations also.

Watcher Kalos

Full general Information

Watcher Kalos

At the terminate of the Belfry that Never Stops, Karotte, encounter the Watcher Kalos. Defeat the powerful Kalos and test your strength!

  • Participants:Characters level 270 or higher who accept completed the 5th job advancement and the '[Karotte] Watcher, Kalos' quest.
  • How to Participate:Karotte: Enter through the Skycraper's Gate.

The Watcher Kaloshastwo phases. Stage 1 is level 275 with 330% defence and requires 250 Accurate Force. Phase 2 is level 280 with 380% defence force and requires 300 Authentic Force.

Boss Matching Kalos

At that place is currently one difficulty, Chaos Way. Kalos can exist entered 3 times per day and tin can exist cleared 1 time per calendar week.

Mechanics

Kalos has one primary mechanic in both phase 1 and 2. It involves the special gauge,Kalos' Will. Each player volition take their own and it will fully charge upwardly every xx seconds. You can press NPC Conversation to consume the judge to aim and shoot a brawl of energy.

Kalos Structures

On the minimap, you tin see 3/iv different icons (the fourth one will just be visible when it activates). These represent the structures on the map. They volition get-go off as bluish but they will activate i-by-ane (in a random social club) and plow crimson when Kalos does a powerful assail. To deactivate them, you volition need to hit them with the shots from from your gauge a certain number of times.

The first i is theBombardment Drone at the height of the map. After information technology activates, it will begin move left and right, and every 15 seconds (25 seconds in phase 2), information technology will finish and fire a large royal light amplification by stimulated emission of radiation. Y'all will need to hit the drones on the top of the map [2x the number of party members] times to deactivate information technology.

The second is theEye of Restrainton the left side of the map. Subsequently it activates, it volition aim directly to the player and burn a laser every 15 seconds. If striking, you will be stunned for 3 seconds (5 seconds in stage two). When phase 1's HP drops below fifty%, it will fire two lasers at once. Yous will demand to hit the centre of the construction [3x the number of party members] times to conciliate it.

The third is theMiddle of the Completeness on the correct side of the map. After it activates, it will fire 3 arrows in a directly line to the thespian every xv seconds. If hitting, you will be inflicted with Darkness for three seconds (5 seconds in phase 2). When phase 1's HP drops below 50%, it volition burn down 6  arrows at in one case. Y'all will need to hit the centre of the construction [3x the number of party members] times to deactivate it.

The fourth is theSphere of Odiumon the bottom of the map. Subsequently it activates, information technology will bounce effectually the map, going from top to bottom in a zig-zag pattern. In stage 2, it will motion faster. You will need to hit the bottom objects which will create a bulwark for two seconds, and if the sphere touches the barrier, that volition count every bit one striking. You must do and then [2x the number of political party members] times to conciliate information technology.

Kalos Failure

If all four structures are activated at the same time for ane minute, you will instantly fail the dominate and exist kicked out.

Stage ane

Occupied Fortress

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Hither are some of the stage 1 attacks.

Phase ii

Fury of the Watcher

Worn Out Fury

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Here are some of the phase ii attacks.

Phase ii also hassegmented HP bars at 75%/50%/25%. At these segments, Kalos will be covered in a purple shield and if yous break information technology successfully, pieces of his armor (shoulder wings, upper wings, armguards) volition be removed and he will become groggy for a certain period of time. The removed wings will remain on the map and set on players.

Rewards

The following items accept been added.

  • Remains of Kalos' Will
  • Kalos' Soul Fragment

Watcher Kalos' Souls and Soul Skills accept been added.

Here are the new Soul Collector illustrations.

  • Regular:The door will not open for the unqualified.
  • Hidden:Eating snacks after work is the best!

Watcher Kalos related achievements accept been added.

  • [Kalos] The Eternal Watcher'southward Will
  • [Kalos] Could You Allow Me Pass?
  • [Kalos] Disposal Society, Fulfilled
  • [Kalos] Qualifications of a True Vessel
  • [Kalos] The Watcher's Adversary
  • [Kalos] Who Watches Over the Watcher?
  • [Kalos] An Eye for an Middle, a Kalos for a Kalos

Ethernel Equipment

Ethernel Knight Set Ethernel Mage Set Ethernel Archer Set Ethernel Thief Set Ethernel Pirate Set

The Ethernel equipment has been added. The items are level 250 and are untradeable upon being equipped (can exist traded with the Platinum Karma Scissors).

The hat gives fourscore main/sub stat, 10 assault/magic attack, and 15% defense ignore with 11 slots. The top/bottom give l main/sub stat, six attack/magic attack, and 5% defense ignore with 7 slots.

  • Ethernel Knight Captain
  • Ethernel Mage Lid
  • Ethernel Archer Hat
  • Ethernel Thief Bandana
  • Ethernel Pirate Hat
  • Ethernel Knight Armour
  • Ethernel Mage Robe
  • Ethernel Archer Hood
  • Ethernel Thief Shirt
  • Ethernel Pirate Glaze
  • Ethernel Knight Pants
  • Ethernel Mage Pants
  • Ethernel Archer Pants
  • Ethernel Thief Pants
  • Ethernel Pirate Pants

Remains of Kalos Will

The Ethernel equipment tin be obtained by defeating the Watcher Kalos, collecting 10 'Remains of Kalos' Will', and using them to choose 1 of the lid/acme/lesser items.

Ethernel Set (Warrior)

The Ethernel set up has the following set furnishings. In this update, the set up consists of iv pieces (weapon, lid, top, and bottom) and includes the Genesis Weapon.

  • 2-Set: 2500 HP/MP, forty attack/magic attack, 10% boss damage
  • three-Fix:l all stats, 40 assail/magic attack, 600 defense, 10% dominate damage
  • 4-Set:15% maximum HP/MP, 40 assault/magic attack, 10% dominate damage

Developer Notes:

As mentioned in the DESTINY Live Talk, we have added the Ethernel equipment's hat, tiptop, and lesser which can exist acquired from Kalos. In addition, to make the provision of the equipment faster than the bicycle we talked about earlier, Kalos will drop the 'Remains of Kalos' Will' at a 100% charge per unit as individual rewards, and after you collect 10 of them, y'all tin trade them in for ane of the Ethernel chapeau/top/lesser items.

The set effects for the parts that can be acquired in this update have been added up to 4, and the gear up furnishings for 5 and more parts will be added when new pieces of the set are added.

Also, because that when changing from the Root Abyss set to the Ethernel set, players could no longer receive the '10% maximum HP/MP' from the 3-ready issue of the Root Abyss set, we accept moved the '15% maximum HP/MP' stat from the previous half dozen-set outcome of Ethernel to the 4-fix effect.

Improvements

Skills

Developer Notes:

As mentioned in the previous Adventurer Remaster update, we have made additional numerical adjustments and structural/error fixes for most jobs based on the data we looked at afterward the update.

Certain remastered Adventurers' skills became much more effective than we intended and we inevitably had to slightly nerf them. Since the range of changes was so big, nosotros volition continue to adjust the Adventurer jobs more than chop-chop than other jobs for a while. Nosotros ask for your understanding.

For the remaining jobs, we made additional gainsay operation buffs and structural adjustments. The numerical changes were ready to a maximum of around 10%.

As mentioned in previous Developer Notes, gainsay operation adjustment piece of work will be carried out steadily and continuously with the aligning range being set as conservatively equally possible to prevent sudden changes.

Nosotros promise that these skill improvements will give players a more enjoyable combat experience than earlier, we volition do our all-time to show a more complete expect.

Hero

  • Weapon AccelerationWeapon Acceleration:The STR heave has been increased from 10 to 20.

Paladin

  • Blessing ArmorBlessing Armor:The skill will no longer exist affected past skill effect transparency.

Dark Knight

Adventurer Magicians

Developer Notes:

In the previous Adventurer Remaster update, Unstable Memorize was changed to actuate a fixed skill and have its cooldown decreased based on a certain rate. This was done to remove the negative experiences when an unwanted skill was selected, and to meliorate the structural trouble where you had to input the skill oftentimes even in complex combat situations.

We achieved our goals above through the structural changes. However, in this process, the difficulty of maintaining Infinity became much lower than before, and as a event, Charlatan magicians' overall combat performance became excessively higher than we intended.

Therefore, in this update, we have slightly lowered Unstable Memorize's performance. We ask for your understanding.

Separately, since Unstable Memorize'south cooldown became longer and the risk of skill failure increased, we have added a feature to Unstable Memorize that resets its cooldown if it is failed to be used due to things like attacks from boss monsters, to improve the experience of using the skill.

Since the range of changes in the previous Remaster update wa very large, we volition proceed to monitor for a while and continuously brand changes to ensure proper combat performance.

Archmage (F/P)

Archmage (I/L)

Bishop

Bowmaster

  • The 2nd task skills' UI display social club has been changed.

Marksman

Pathfinder

  • Ancient Bow AccelerationAncient Bow Boosterhas been changed toAboriginal Bow Acceleration. The DEX boost has been increased from 10 to xx.

Night Lord

Programmer Notes:

In the previous Charlatan Remaster, nosotros added the upwardly-jump skill Shadow Leap to Night Lords.

For Nighttime Lords, they had Shadow Web for upwardly mobility and it could be linked with Wink Bound after information technology was used. To go along this experience, we fabricated information technology and then that Shadow Leap could also be linked with Flash Jump.

However, in the process of calculation Shadow Jump, the up movement distance was significantly higher than earlier, and with the addition of existence able to link information technology with Flash Jump, their mobility increased excessively when compared to before the Remaster.

Therefore, we would like to accommodate their mobility past slightly decreasing the upwards move distance while maintaining the feature of being able to link information technology with Flash Jump.

Shadower

Dual Blade

  • The second chore skills' UI brandish order has been inverse.

Viper

Helm

Developer Notes:

In the previous Adventurer Remaster, we tried to increase Helm's combat stability in more than recent dynamic boss battles past reducing the dependency and incertitude of summons and increasing the damage of their own skills. Various changes were made in line with this goal, and amongst them, Headshot's damage was significantly increased.

As a consequence, using Headshot unintentionally became more effective than using 5th job skills and Captain's combat performance also increased excessively higher than nosotros intended.

Therefore, in this update, we have made some adjustments to Headshot and Bullet Political party's damage. We apologize for not taking a closer look at the changes in combat functioning beforehand.

Cannon Shooter

Flame Magician

Air current Billow

  • Bow MasteryBow Mastery:This skill now increases final damage by 10%.

Mikhail

  • Soul AssaultSoul Attack:The damage has been increased from 242% to 285%.

Aran

Luminous

Phantom

Eunwol

Demon Slayer

  • Demon TraceDemon Trace:This skill can now be used by combining it with 2 arrow keys. When used with two arrow keys, you volition search for a target to move to in that direction.

Battle Mage

  • Abyssal LightningAbyssal Lightning:This skill's furnishings will no longer appear in story cutscenes.

Wild Hunter

  • The Jaguar skill assail logic of non-fixed Jaguars has been improved.
    • The logic where Jaguar skills would prioritize the management in which there were more monsters within range has been removed. They volition now prioritize the direction with the boss monster with the highest maximum HP within attack range.
    • The logic where they would prioritize attacking the left side if there were no monsters within range or the number of monsters was the same in both directions has been removed.

Blaster

Kaiser

Cadena

Angelic Buster

Cipher

Illium

  • Crystal Skill Glory WingCrystal Skill: Glory Wings:The skill description has been inverse to be more than accurate. You can now re-input the skill key to cancel Glory Wings. Yous cannot cancel Glory Wings for 1 second after casting it even if the skill key is inputted.

Lara

Hoyoung

  • Secret ActionOut of Sight:The skill has been improved then that Hoyoung's skills that practise not have an set on feature (except for mutual skills) will no longer cancel Dark Sight.

Quests

The 'Stone Colossus Rescue Operation 4' quest'southward guided location has been changed to exist more accurate.

It has been improved so that you must input the "I want to buy" bulletin in the '[Ramuramu] Dawn's Guardian Angel Ring' quest to purchase the Guardian Affections Band Fix Conversion Scroll.

Items

Yous can now drop the Adventurer's Book.

Text has been added to the Tenebris Trek Ring and Awake Ring that state only special scrolls can exist used on them.

To forestall the misuse of items, double-clicking any consumable items in bags will at present move them from the bag to your inventory.

You lot can no longer craft, combine, or disassemble items while trade restricted.

Fixed an issue where the Highness Warrior Helm detail looked bad-mannered from backside the character.

One-Handed Weapon Motions

It has been improved and then that when you have a two-handed weapon and sure other game weapons equipped, you tin can at present cull to change your Cash weapon'south motions to the one-handed weapon motions. The option is at the lesser left of the equipment window > Cash tab. You lot tin can also preview Cash weapons' ane-handed weapon motions in the Cash Shop's preview window.

  • Affected Game Weapons: Two-handed sword, two-handed axe, two-handed blunt weapon, spear, polearm, crossbow, gun.
  • Afflicted Cash Weapons: Cash weapons that tin be equipped over all weapons, Greenbacks weapons that can also be equipped over one-handed swords (e.g. Singing Violin).
  • Actions that Utilize One-Handed Weapon Motions:Continuing, walking, jumping, taking a jiff.

Developer Notes:

Since Greenbacks weapons tin can already exist equipped over various game weapons, it is possible to provide the selection to view one-handed weapon motions for them.

Cash weapons include all sold Cash weapons as well every bit those given through events such as the Fairy Wonky's Glowing Leaf. You lot can choose the i-handed weapon view option if you accept a two-handed sword, ii-handed axe, 2-handed blunt weapon, spear, polearm, crossbow, or gun equipped with a Cash weapon that can be equipped over all weapons or on ane-handed swords.

We tried to implement the requests from players who wanted their weapons to not cover their characters equally much equally possible, but we ask for your understanding that it would be hard to use a full conversion to ane-handed weapon motions as the game weapons are currently only able to operate with gear up motions.

Maps

It has been improved so that you can use the Maple Gate and Friends Gate in 'Hideout/Headquarters' and 'Eastward Wood/Magician Association' by clicking on them.

UI

When connecting to a web browser while playing the game, it has been changed to open the default browser instead of Internet Explorer.

You can now remove skills from Pet Auto Vitrify even when it is deactivated.

The Maple Auction's level range search weather condition have been updated to include level 250 items.

If you enter an incorrect answer more than than three times in the Meso Market'due south prevarication detector, you will now be moved to the Room of Truth.

Mistake Fixes

Skills

Fixed an issue where if you activated a Decent skill equipped every bit a Five Cadre while riding a mount, the HP would change abnormally.

Fixed an issue where if you re-used certain vitrify skills just before the y ended, the buff icons would flicker continuously.

Stock-still some spelling errors in certain skill descriptions.

  • Hero's Incising
  • Marksman's Repeating Crossbow Cartridge
  • Blaster's Revolving Cannon Upgrade II, Revolving Cannon Upgrade III

Stock-still an outcome where Pirate Bless (Captain) and Pirate Bless (Viper)'s skil descriptions were awkward.

Fixed an outcome where throwing stars and bullet's actual applied assault was displayed incorrectly in the character stat window.

Fixed an issue with Guided Arrow where if you died while it was active, it would continue to be outputted to other characters.

Fixed an result where if a graphic symbol using Guided Arrow entered a map with another grapheme, Guided Arrow would non be outputted to the other character.

Fixed an consequence with certain archer jobs where fifty-fifty after learning Soul Pointer, the Rune of Giant'south attacks would still consume arrows.

Hero

  • Fixed an issue where sometimes using Wink Slash would make you fall below a platform.
  • Stock-still an outcome where using Flash Slash would not motion you in sure terrain.
  • Fixed an issue where skill issue transparency did not apply to Combo Attack.
  • Fixed an issue where sometimes you lot could apply Aureola Blade continuously.
  • Fixed an result where Incising's skill description was incorrect.
  • Fixed an consequence where Combo Instinct and Combo Decease Fault'due south final damage boosts applied different based on the cast order.

Paladin

  • Fixed an effect where if Paladin ended Holy Unity, bonded party members' receieved buff effects were not cancelled immediately.

Night Knight

  • Fixed an consequence where Beholder's Vitrify icon was duplicated.
  • Stock-still an issue where Beholder Shock could be used multiple times.
  • When Reincarnation activates while petrified or bound by Demian, the status effects will at present exist removed.

Charlatan Magicians

  • Fixed an issue where Mana Wave'due south action had no weapon visible.

Archmage (F/P)

  • Fixed an result where if you entered Pollo and Fritto's Bounty Hunting while Poison Region was used, Poison Region'due south poisonous substance areas would be created in the map you moved to.
  • Fixed an consequence where Poisonous substance Region's skill outcome was not visible to other players sometimes.
  • Stock-still an issue where Poison Region could be hit by certain monsters.

Archmage (I/L)

  • Fixed an issue where sometimes if y'all used Thunder Sphere continuously, it would not be installed usually.
  • Fixed an issue where sometimes Thunder Sphere's skill effect was not visible to other players.
  • Fixed an result where Elemental Adapting (I/L)'south skill description was wrong.
  • Fixed an result where if you lot inverse maps after receiving the vitrify from Ice Aura'southward vortex, the vitrify would non be removed.

Bishop

  • Fixed an issue where Holy Fountain would appear in front of characters if you installed it, inverse maps, then returned to the map.
  • Fixed an issue where sometimes Fountain for Angels' skill outcome was non visible to other players.
  • Fixed an issue where  Fountain for Angels was not affected by cooldown resets.
  • Fixed an consequence where sometimes the wrong name would be displayed on Mystic Door.
  • Bahamut and Angel of Libra's skill descriptions have been inverse to exist more accurate.
  • Stock-still an issue where Vengeance of Angels had a longer cooldown that displayed.
  • Fixed an outcome where Vengeance of Angel's attack elemental reduction effect was unlike based on if the skill was activated or non.
  • Fixed an upshot where if you entered Fritto'southward Compensation Hunting while Vengeance of Angels was activated, it would be deactivated.
  • Divine Punishment's skill description has been inverse to be more accurate.

Bowmaster

  • Stock-still an issue where sometimes Androids and pets' move speed was lower when using Retreat Shot.
  • Fixed an event where in Erda Spectrum, sometimes Pointer Platter'south arrows would non fire.
  • Fixed an issue where Wink Delusion'south arrows did not striking enemies in their path until they reached the targeted monsters.
  • Fixed an issue where sometimes Quiver Full Burst and Afterimage Shot would non activate when changing maps.
  • Quiver Full Outburst's skill description has been changed to be more accurate.

Marksman

  • Fixed an event where sometimes Androids and pets' movement speed was lower when using Retreat Shot.
  • Fixed an issue where Charged Arrow'southward cooldown was not applied if Charged Arrow was fired automatically while using Retreat Shot.

Night Lord

  • Fixed an issue where the Afterimage effect did non apply to Shadow Leap.
  • Fixed an upshot where Showdown Challenge's shurken attacked Erda Spectrum'south Erda Spheres.
  • Stock-still an issue where Dark Lord's Hole-and-corner Scroll's throwing stars were dissimilar than the stars applied when it was used.
  • Fixed an issue where Nighttime Lord's Undercover Coil's throwing stars were sometimes fired from an awkward location.

Shadower

  • Fixed an event where if you lot stole a potion through Steal while you lot had certain set on increasing weather effects, the non-stacking conditions effects' buff icons would not be removed.
  • Fixed an result where other characters could larn the potions stolen through Steal.
  • Fixed an issue where monsters were not pushed by Muspelheim.
  • Fixed an upshot with Encarmine Pocket where sometimes when using Meso Explosion, boss monsters were not prioritized.
  • You can no longer reset Hyper Skills while Flip the Money is activated.

Dual Blade

  • Fixed an issue where if you lot entered Fritto'southward Bounty Hunting while Mirror Imaging was activated, only the clone's face would be visible.
  • Stock-still an issue where sometimes Dummy Effect's skill effect was not visible to other players.

Adventurer Pirates

  • Fixed an upshot with Viper and Helm's Loaded Dice where if yous selected 7 then reset your Hyper Skills, you lot could nevertheless activate the 7 effect.

Viper

  • Fixed an issue where if Viper used Lightning Form while using the Afterimage result, sometimes the Afterimage would be outputted awkwardly.

Helm

  • Stock-still an issue where sure skills did not output furnishings properly to other players.
  • Stock-still an event where Double Burn down and Swift Fire's furnishings were outputted awkwardly when using certain Cash items.
  • Fixed an consequence where Blaze Capsules and Glace Capsules could non exist used.
  • Fixed an result where using Summon Crew on some maps would cause the client to exit.
  • Fixed an event where Sign of Bombard could exist hit by certain monsters.

Cannon Shooter

  • Fixed an outcome where using Gigantic Backstep would output an awkward consequence to other characters.
  • Fixed an issue where sometimes Mini Cannonball did non accuse.

Wind Breaker

  • Stock-still an issue where the arrow issue was not visible when basic attacking.
  • Current of air Walk will no longer activate special cores.
  • Fixed an issue where Idle Whim would first rail enemies further away from where it was used instead of closer enemies.
  • Fixed an issue where sometimes Wind Wall'southward whirlwinds were non fired.

Mikhail

  • Fixed an effect where Royal Guard's buff would non be reset when entering Ursus.

Aran

  • Fixed an outcome where sure skill icons were swapped between the base icons and the hovered over icons.
  • Fixed an upshot where Last Toss' skill description appeared awkwardly.

Luminous

  • Fixed an consequence where in Equilibrium mode, linking Light Transforming afterward Low-cal Leap would non be affected by Light Transforming Heave's increased distance outcome.
  • Fixed an issue where you could not link Light Transforming after using Light Jump in Equilibrium manner without learning Nighttime Lite Mastery.
  • Fixed an effect where sometimes Punishing Resonator did not change based on the Larkness country.
  • Fixed an issue where if y'all changed your Larkness state while Liberation Orb was acitvated, the orb upshot would be outputted awkwardly.

Evan

  • Stock-still an outcome where certain skill icons were swapped between the base icons and the hovered over icons.

Mercedes

  • Fixed an consequence where Sylphidia would exist cancelled fifty-fifty while using Irkalla'south Breath.

Phantom

  • Stock-still an issue where Dark Sight was non cancelled after using Pointer Platter.
  • Fixed an result where Dark Sight would exist cancelled afterward Rift Break'south final set on when used without teleporting.
  • Fixed an consequence where Arrow Platter'southward cooldown was non displayeed on the quickslot after registering information technology in the Skill Management.

Eunwol

  • Spirit Bond 4'south skill description has been changed to be more authentic.

Demon Avenger

  • Demon Frenzy volition now be cancelled if you ride a mount while information technology is active.
  • Stock-still an event where sometimes Blood Feast would be activated continuously.
  • Fixed an effect where Blood Feast's core description was wrong.

Boxing Mage

  • Fixed an event where you could continue to utilize Teleport without a delay afterward Rapid Spring in sure maps.

Wild Hunter

  • Fixed an issue where Triple Leap could be used even when non riding a Jaguar.
  • Fixed an issue where Wild Hunter's Jaguar in the Union Raid was different from their bodily Jaguar.

Mechanic

  • Mechanic Dash will no longer activate special cores.
  • Fixed an issue where you lot could not use Mechanic Nuance after using Double Acceeleration upwards while in Tank Style.
  • Stock-still an effect in Tank Mode where Homing Missiles would sometimes not attack the boss monster with the highest maximum HP.
  • Fixed an effect in Tank Way where Homing Missiles would non assault the boss monster with the highest maximum HP when used during Metallic Armor Total Burst.
  • Fixed an issue in Man Mode where Homing Missiles would prioritize attacking the dominate monster with the highest maximum HP when re-searching for a target.

Xenon

  • Fixed an issue where if you used the Rune of Giants while Virtual Project was active, the illusion's face up would not be visible.

Cadena

  • Fixed an consequence where Dark Sight was cancelled when Chain Arts: Hunt was cancelled.
  • Fixed an issue where sometimes you could non use Agent Shift immediately after re-using Chain Arts: Hunt to move.
  • Stock-still an issue where Concatenation Arts: Hunt's Night Sight would exist cancelled if you used Amanuensis Shift upwards.

Celestial Buster

  • Fixed an upshot where Soul Seeker sometimes did non set on the boss monster with the highest maximum HP.

Nix

  • Fixed an error where Zippo's Critical Bind's bind result elapsing did not apply correctly in sure situations. The skill description has been inverse to be more authentic.

Developer Notes:

In the January 27 update, nosotros changed it so that if Disquisitional Bind was used on an enemy that was already spring, Critical Bind's bind effect would exist added to the existing bind effect and be applied.

However, in the last update discover, there wasn't plenty detail for our improvement piece of work then it was disruptive to understand if the maximum fourth dimension would be guaranteed when using Disquisitional Bind.

First of all, there is a condition that Critical Bind's bind effect is applied only when the remaining duration of the regular bind is less than 2 seconds (half of Critical Bind'southward bind duration). Critical Demark is usually used later mainitaining other bind effects for as long as possible to maximize its effectiveness, and so this status did not have a significant outcome.

In the January 27 update, while maintaining the higher up condition, nosotros changed it so that if the remaining bind effect was shorter than ii seconds, then Disquisitional Bind would be practical with a elapsing of 4 seconds no matter when information technology was used.

For instance, if a normal demark consequence with a duration of 10 seconds was applied and Critical Demark was used after 9 seconds passed, previously the original outcome was nine seconds plus Disquisitional Bind's consequence of 4 seconds for a full bind of merely 13 seconds. Afterward the change, after the full 10 2d elapsing, Critical Bind'southward result of 4 seconds would be added for a total bind of fourteen seconds.

However, during this change, nosotros discovered an additional error and stock-still information technology where if Critical Bind was used when the remaining bind duration was exactly 2 seconds, information technology would not add those 2 actress seconds.

We sincerely apologize for not existence able to fully explain these details, and nosotros have too changed the skill description to be more accurate.

Hoyoung

  • Fixed an upshot with Sage Teachings: Dream Garden where in certain actions, Cash items and hair colour were outputted awkwardly or not changed to black and white.

Monsters

Fixed an issue in Demian where if you used a skill with an invincibility effect on top of where the Sword of Devastation was planted, its impairment would be practical again after the skill ended.

Fixed an issue in Guardian Affections Slime where if you died while activating Mascot Slime's Help, the sound effect would exist played continuously.

Stock-still an issue where the blitheness when inbound Lucid appeared awkwardly in high resolutions.

Fixed an issue in Called Seren where during the Mitra'due south Ability design, the damage of the previously used attack would be applied.

Fixed a problem in certain bosses where DoT did not decrease the existent dominate monster's  HP.

  • Blackness Mage phase one/four
  • Chosen Seren phase 2

Fixed an outcome in boss battles where the Aggressive Ranking UI sometimes was outputted awkwardly.

A chat message guide has been added for when yous effort to utilise bind skills on a monster that cannot exist bound and it ignores them.

Quests

If you lot die during the 'Sugar in Danger' quest, you can now endeavour again through the left portal.

If you dice during the 'Battle with the Black Shadow', you can now effort again through the Black Shadow NPC.

Fixed an issue with the 'Back to the Door to the Nowadays' quest where sometimes you could not keep with the next quest.

Fixed an issue with Illium'southward 'The Ancient God's Sanctuary is in… Ariant?' quest where it would not be completed and you lot could not complete 'The Aboriginal God'southward Sanctuary is in… Von Leon's Castle?' quest.

Fixed an issue with the 'Finding Another Dimension' quest where part of the dialogue overlapped with Catalion's image.

Fixed an issue with the 'Real Pearl Collection 2' where later completing information technology, 'Kia'southward Request' was listed as 'Kizan's Request'.

Stock-still an upshot with the 'Ephinia's Request 1' where it would request you lot to beat the incorrect monster.

Fixed an issue with the 'Cleaning Robot Caoong' quest where Doctor Porter'south dialogue would mention the dominate queue.

Fixed an issue with the 'Become the Blueprints' quest where even after completing information technology, the message <If y'all cannot proceed, forfeit the quest and have information technology over again.> would be displayed.

Fixed an consequence with the 'Who Will be Swallowed' quest where if you had the Silhouette When Atacking option checked, the silhouette was strange when attacking the Abyss monster.

Fixed an upshot with the 'One Who Stands at the Top' medal quest where the progress information was output as "empty".

Fixed an outcome in Black Heaven Orca's Inner World 3 where if you lot went to the second mission area without completing the first mission then completed it, you could not proceed with the second mission.

Fixed an upshot with the 'Monster Seal: Ariant' quest where there was no guide to the quest area.

Fixed an issue with the '[Ellin Forest] Lord? Night Lord!' quest where the displayed quest completion requirements were different than the actual quest completion requirements.

Stock-still an result with '[Kerning Tower] Runaway Train, Ferry!?' where the quest acceptance dialogue showed a dissimilar number of Scattered Notes collected from the previous quest.

Stock-still an issue in Ghost Park where if you chose the "I want to receive the Ghost Park Ranking Mode rewards" menu option, it would display the incorrect last participation engagement.

Fixed an issue where in maps where you could not use the Teleport World Map, yous could accept the '[Alliance] Helena's Telephone call' quest to motility to the Archer Training Centre.

Fixed an issue in Heroes of Maple Human activity 2 where while talking with the nPC Kapus, the fields to enter the quiz's answers would be displayed.

Fixed an issue with the '[Reboot] Go Mega Called-for Boosters!' quest where information technology showed the wrong event end date.

Stock-still an event where certain Cannon Shooters could non proceed with the 'Adventure'southward Offset' quest if they forcefully exited the 'Sugar's Suggestion' quest.

Fixed an error where Pathfinder'south The Day Afterwards showed the wrong job illustration.

Fixed an error with the 'Tragedy that Struck Maple Island' quest where certain dialogue had incorrect NPC names.

Fixed an issue with the 'Quick Growth! Burning World' quest had the incorrect start engagement for the Burning World Jump as 2021.

Items

Certain Cash items' images have been changed.

Fixed an error where if you equipped a Soul on an item with unrevealed potential, the Soul stats would not be applied.

Fixed an error with the Master Exorcist Chair where it did not properly record the number of times.

Fixed an error with the Velvity's Medicine item where the detail effect was applied longer than the mentioned time.

Stock-still an mistake where certain general shops in areas below level 200 did not sell the Sprout Potion.

Fixed an fault where if you cused Cube items in a certain way, you lot could use Cubes on equipment that was non selected.

Fixed an issue in Blackness Heaven Act v 'Collect 10 Security Chips' quest where the name of the item was non displayed in the completion conditions.

Fixed an issue where certain crafting recipe items' names were different than the items they crafted.

  • Bones Wellness Enhancement Elixir Crafting Recipe
  • Bones Mana Enhancement Elixir Crafting Recipe
  • Basic STR Enhancement Elixir Crafting Recipe
  • Basic DEX Enhancement Elixir Crafting Recipe
  • Basic INT Enhancement Elixir Crafting Recipe
  • Basic LUK Enhancement Elixir Crafting Recipe

Fixed an upshot where certain effect Cash items would exist overlapped or non apply their on/off settings.

Fixed an issue where Manon and Griffy dropped deleted quests' items.

Fixed an issue where the level 30 Babe Tiger pet could non carry out commands.

The 'Burning World Growth Mission – Reach Level 130!' quest's Mega Burning Booster Voucher's expiry date has been changed from March 22 to March 23.

Fixed an issue where if you used the Fluffy Ballon Riding 2 Hour Voucher when you already learned the Fluffy Balloon Riding, the item duration would exist extended.

Fixed an error with the Brotherhood Commander Wing Sword item where the weapon images were partially cutting off when jumping with a gun weapon equipped.

Maps

Fixed an issue in 'Esfera/Mirror Touched Bounding main' where if a graphic symbol hung on a rope, their location was reflected differently.

Stock-still an outcome in 'Dark Ereb/Ereb Crossroads' and 'Ereb/Midnight Alliance Meeting Hall' where you could walk under the bridge.

Fixed an upshot in 'Reverse City/Underground Railroad' where the bottom of the map looked bad-mannered.

Fixed an consequence in 'Moonbridge/In Forepart of the Middle of the Void' and 'Limen/Cease of the World' where you could utilise the Maple Auction.

In 'Subconscious Street/Priest's Wood' where if you lot tried to change jobs , the dialogue almost Mastery Books has been removed.

Fixed an upshot in the Kinesis merely map 'Road/Metropolis' where dropped items would not be visible.

Fixed an issue in the Mirror World Dungeons where the item drib rate buff'southward bulletin included 'northward'.

Zero characters who have not cleared upwardly to chapter 2 will no longer exist able to enter Monster Park.

Fixed an result where Android locations appeared awkwardly when climbing on certain platforms.

Fixed an event where the deleted Adventurer quests' NPCs appeared on maps.

Fixed an consequence in 'Hidden Street/Black Mage's Room' where the Sealed Blackness Mage NPC's motions did not match the situation.

Stock-still an issue when previewing task skills where jobs equipped weapons that didn't match their jobs.

Fixed an issue in 'Maple Alliance/Outpost' where you could move off the screen past using Blink.

Fixed an result in the Esfera quest cutscenes where the grapheme's appearance was not reflected on the floor.

Fixed an issue in certain NPC escort content where if the graphic symbol moved away from the graphic symbol after clearing, information technology would be candy as a failure.

  • Undersea Belfry "The Seed" 19F
  • Undersea Tower "The Seed" 48F
  • Party Quest Resurrection of the Hob Rex
  • Dimensional Library Episode 1 Escorting Hatsar's Minions

Fixed an issue in Mirror World Ariant/Pyramid where sure maps did non have map icons and their minimaps were partically cut off.

  • Ariant/Pyramid <2>
  • Ariant/Pyramid <3>
  • Ariant/Pyramid <four>
  • Ariant/Pyramid <5>
  • Ariant/Pyramid <6>
  • Ariant/Pyramid <7>

Fixed an effect in Mirror World Mu Lung/Aboriginal Grooming Grounds where certain maps did not have map icons and their minimaps were partically cut off.

  • Mu Lung/Ancient Preparation Grounds <1>
  • Mu Lung/Aboriginal Preparation Grounds <2>
  • Mu Lung/Ancient Training Grounds <four>

Fixed an issue where sure maps' backgrounds appeared to be cut off in 1920×1200 and 1920×1080 resolutions.

  • Fairy Forest/Elluel
  • Ramuramu Valley/Guardian Angel Slime's Chantry

Fixed an issue where you lot could move to Root Abyss/Giant Root using the Teleport World Map.

Stock-still an issue in 'Morass/Liberated Closed Expanse 1' where certain platforms were cut off.

Fixed an effect in 'Port Road/Six Paths Crossway' where in that location was a black dot at the top left of the Dimension Gate.

Fixed an issue in 'Mirror World Ludibrium/Inside the Clocktower <2>' where yous could move out of the screen.

Stock-still an issue in Cernium and Called-for Cernium where certain areas' backgrounds were cut off.

  • Cernium/Cernium West Walls 2
  • Cernium/Cernium West Walls three
  • Cernium/Cernium E Walls 1
  • Cernium/Cernium East Walls 2
  • Cernium/Cernium East Walls iii
  • Called-for Cernium/Battle for the West Walls 1
  • Burning Cernium/Battle for the W Walls 2
  • Burning Cernium/Battle for the West Walls three
  • Burning Cernium/Battle for the West Walls 4
  • Called-for Cernium/Boxing for the Eastward Walls one
  • Burning Cernium/Boxing for the East Walls 2
  • Called-for Cernium/Battle for the Eastward Walls 3
  • Burning Cernium/Battle for the Eastward Walls 4
  • Burning Cernium/Battle for the East Walls 5
  • Called-for Cernium/Battle for the East Walls 6

Fixed an issue in 'Hidden Street/Thief's Hideout' where the map mark was Perion.

Stock-still an issue in 'Cernium/Cernium Square' where the portals were floating above the floor.

The terrain of the lesser platform in  'Catch the Stormwing' has been changed to fix the result where characters would intermittently fall below the bottom platform.

Fixed an consequence where yous could not enter the Source of the Clocktower if you lot had the '[Papulatus] Troublemaker Papulatus' quest active.

Fixed an event in 'Altair Camp/Military camp Hall' where the objects in the centre of the background were displayed in front of the graphic symbol.

Stock-still an outcome in The Seed 39F'southward quiz where the answers to a question almost Paladin'southward skills were awkward.

Horntail (Easy/Normal/Chaos)'s gainsay map time limit has been changed to 30 minutes.

Fixed an consequence where Arkarium (Piece of cake/Normal)'southward re-entry cooldown did not use to certain political party members.

UI

Stock-still an upshot where chat restricted characters could write comments on Monster Life farms.

Stock-still an outcome in Monster Life where if yous correct-clicked the monster list on someone else's farm, the menu was displayed in an awkward location.

Moster Life farm names in the form of 'FarmName+(Number)' have been changed tdo 'Subcontract+(Number)'. Users with these farm names will exist instructed to change their nicknames when connecting to Monster Life.

Fixed an result where subsequently completing the [Lion King'south Castle] quests, the quest names would be sorted in a strange order in the completed quests list.

Stock-still an effect in the character choice screen where if you pressed the left arrow on a page with no characters, you lot would skip the pages without whatever characters.

Stock-still an upshot in the pet auto buff skill where sometimes checking registered skills would display other skills' descriptions.

Stock-still an isssue where if y'all removed a pet with auto buff and equipped some other pet, you could stack that pet's already registered skills.

Fixed an outcome where skills could not exist registered to the pet automobile buff.

Fixed an outcome in the pet auto potion options where the registered potion items would be changed.

Fixed an error in the Cash Shop where certain chair item previews would make the graphic symbol's hair disappear.

Stock-still an consequence with Phantom'south Skill Direction where if they swapped skills, the cooldown of thirty seconds would be applied only the cooldown shadow consequence would not be displayed on the quickslots.

Fixed an issue in the Maple Guide's recommended hunting grounds where the Cloud Park i button's displayed monsters showed Inferior Lioners instead of the teleport status monsters Star Pixies.

Fixed an event when using the Root Abyss dominate entry portals where the Sealed Door image displayed on the dialogue window would exceed the window awkwardly.

Fixed an outcome in the Cash Shop where if you pressed the ESC button or exited the game while the item gift received popup was open up, you would non exist able to send a reply bulletin. A cancel push button has been added to the pop-upward window to allow you lot not to send a reply, and if there are any gifts for which y'all did not ship a reply or abolish the message, the pop-up will exist displayed again when you enter the Cash Shop.

Fixed an outcome with Zero'southward weapon enhancement window where the Genesis weapon's skill tooltip was not visible.

Achievements

The 'Henesys Messenger' and 'Buddy Loved and Trusted by the Fairies' achievements have been moved to the Memories department.

Stock-still an event where the 'Perion Messenger' achievement could not be completed. You can acquire it by refreshing your achievements.

Fixed an effect where the 'Pathfinder's Volume' achievement could not be completed. You can acquire information technology past refreshing your achievements.

Stock-still an issue with the 'Pathfinder's Volume' achievement where it would announced to be completed without completing all of its related missions.

Monster Life

Fixied an event where the Monster Life accomplishment ranking points included deleted accomplishment points.

Fixed an upshot where extending the life of another user'south farm monster would non be reflected properly.

Fixed an effect in Monster Life where the 'Stars' Ensemble' buff duration would sometimes exist displayed incorrectly later on exiting.

KMS ver. 1.2.361 (2)

Error Fixes

Bowmaster's Arrow Blow will at present simply count as 1 striking when used for the number of attacks required to activate Flash Mirage.

Developer Notes:

In this update, after fixing the error where Wink Delusion did not pierce through enemies, a situation arose where it was more effective to use the 1st chore skill Arrow Blow to activate Flash Mirage more frequently. Since this was non an intended change in the play blueprint, Pointer Blow has been changed to only count as 1 hit per utilize for the number of attacks required to activate Flash Delusion.

We sincerely apologize for this unintentional alter in the skill usage feel and we will have a closer wait at any changes that may occur due to error fixes in the future.

Fixed an error in the Giant Root map where you could not apply the Boss Move, Maple Union UI, or teleport related features.

Developer Notes:

Nosotros fixed an fault related to moving to Giant Root and unintentionally, features such equally boss matching and adjusting the Marriage UI, which were previously used frequently by players, could not be used in the Giant Root map.

The features that can exist used in the Giant Root map have been changed to be the same as before the mistake set up. Nosotros apologize for any inconvenience you experienced while playing the game.

KMS ver. 1.2.361 (3)

Mistake Fixes

Fixed an issue with Bowmaster'south Flash Mirage  where the created arrows' piercing attack applied to the targeted enemy besides, and the concluding targeted enemy was hit twice.

Fixed an issue with Captain'due south Pirate Style where the increased status resistance values were applied abnormally.

Fixed an consequence where Flame Magician had 2 Called-for Regions displayed. The second Burning Region skill has been removed and whatsoever SP used on that skill take been returned.

Fixed an issue where if you defeated Hard Seren in a party of 5 or more without whatsoever party members dying, you would complete the '[Kalos] Who Watches the Watcher?' achievement. Already completed achievements have been reset.

Greenbacks Shop

Multi Pets

The following Multi Pets will be on sale from March 3 to June i.

  • Celebration Cake
  • Smiling Pie
  • Sweet Processed
  • Small Spirit
  • Tree Spirit
  • Rock Spirit
  • Janyan
  • Jonyan
  • Hunyan
  • Apple Orca
  • Mango Orca
  • Ocean Orca
  • Paka
  • Pongka
  • Puka

Royal Manner Coupon

Maple Royal Style Coupon

TheMaple Royal Way Couponwill be on sale from Feb 24 to March 16.

New Maple Royal Style Items

New items are available through the Maple Royal Way Coupon.

It also has the 106th Special Label: the Concatenation Boundary set up. If yous collect all 5 items, you'll besides get the Other Side of the Chains Chair.

And some recommendations for items that match them!

Golden Easily Awards – Silver Hands Winners

Gold Hands Silver Hands Awards Winners

TheGolden Hands Awards – Silver Hands Winnerssets will be on sale from February 24 to March 23. These are the outfits/pets which were designed by players and won the Silverish Hands section of the Golden Hands Awards event.

The outfits come up in packages for Thousand/F, and they cost 9,900 Cash each. The outfit sets are:

  • Star Painter set
  • Passionate Royal Rabbit set
  • Rose Wisdom ready
  • Devil Hunter set
  • Bear Nightwear Set
  • Aurora Kitty set

The pets come with all three in one bundle, they cost 9,900 Cash each. The pet sets are:

  • Teacup Fairy pets
  • Summertime Cocktail pets
  • Atlantis' Hidden pets

Purple Hair and Face

TheApril Royal Pilus Couponwill be on auction from March 3 to April 6. TheTrendy Imperial Face up Couponhas been updated with a new gear up of faces.

Selection Hair and Confront

TheChoice Pilus and Face Couponshave been updated with a new set of selections.

Events

Starlight Symphony Encore

Starlight Symphony Encore

TheStarlight Symphony Encoreupshot will run from Feb 24 to March 9. Information technology is bachelor to characters level 101 or higher.

Stella has prepared an encore to express her gratitude! Don't miss this special time to receive Melody Coins.

Starlight Symphony Encore Quest

You can take the '[Starlight Symphony] Encore' quest through the consequence icon or by talking to Stella in the Starlit Point.

Starlight Symphony Encore UI

After collecting your daily limit of Melody Coins, you can open the Encore window through the quest and click the 'Receive Rewards' push to learn additional Melody Coins per day.

You volition receive500 Melody Coinsper day, for upwardly to 10 days. The fifth/tenth days volition givechiliad Tune Coins.

※ The rewarded Melody Coins will not be included in your daily limit.

※ The Starlight Symphony Encore can just be completed once per 24-hour interval per globe.

Twin Star Catcher

Twin Star Catcher

TheTwin Star Catcheroutcome will run from Jan 27 to March 9. Information technology is available to characters level 200 or college.

Meet the more cheery Twin Star Catcher!

The following Starlight Dice furnishings take been maintained.

  • Light Speed Mode:The players' movement speed is increased.
  • Unexpected Fortune:The number of cards is decreased by 10.
  • Sweet Shining Shooting star:All cards will be turned into Rainbow Star cards.
  • Prophet:10 random cards can be checked for a curt period of time before starting.
  • Legendary Prophet:All cards can be checked for a short menses of time before starting.

The post-obit Starlight Dice furnishings take been removed.

  • Deadening Mode:The players' movement speed is decreased.
  • Unexpected Misfortune:The number of cards is increased by 6.
  • Turning World:The cards' directions will be rotated randomly, making it harder to recognize the pictures.

The number of cards per stage have been decreased.

  • Stage ane: 14/sixteen/18 -> 12/14/xvi
  • Stage two: eighteen/22/24 -> 16/xviii/20
  • Stage 3: 22/26/30 -> twenty/22/24

※ The number of cards is based on the number of players (i, ii, or 3).

Spiegelmann's Starlight Box

Spiegelmann's Starlight Box

TheSpiegelmann's Starlight Boxevent volition run from March 10 to March 23. It is available for characters level 101 or higher.

Stella and the Starlight Band have left presents with Spiegelmann. Consummate the missions he has prepared to receive a variety of gifts!

Spiegelmann's Starlight Box UI

You can accept the '[Starlight Box] Starlight Band'southward Gifts' quest through the effect icon or by talking to Spiegelmann in chief towns.

You tin open the Starlight Box UI through the event icon and click the <Mission Outset> button to take the '[Starlight Box] Today's Starlight Box' quest. You must defeat 2000 monsters per twenty-four hours per earth to complete the daily missions.

After completing the daily mission, you will receive one of the 9 prepared gifts, in order. If you have already received all of the gifts, you tin can  accept the '[Starlight Box] Spiegelmann's Special Gift' quest each day to receive ii 3x Experience Coupons (15 Minutes).

  1. Mitra's 2x Experience Coupon Box
  2. Starlight Band Chapeau Voucher
  3. Selective Symbol Voucher
  4. iii Special Medals of Laurels Voucher
  5. Starlight Band Outfit Voucher
  6. ten Extreme Growth Potions Voucher
  7. 6 Blackness Cubes Packet
  8. Starlight Ring Baton Voucher
  9. Selective Growth Potion Voucher

The Selective Symbol Voucher lets you choose one of the items below.

  • 50 Selective Cabalistic Symbol Vouchers
  • x Selective Authentic Symbol Vouchers

The Selective Growth Potion Voucher lets you choose one of the items beneath.

  • 8 Growth Potions (200~209)
  • four Growth Potions (200~219)
  • two Growth Potions (200~229)
  • Typhoon Growth Potion (200~239)

※  You tin complete the daily missions up to 9 times during the issue.

※ The daily mission and the special souvenir quest tin can merely be completed once per 24-hour interval per world.

Fairy Bros' Aureate Chariot

Fairy Bros' Golden Chariot

TheFairy Bros' Gilded Chariotupshot will run from March ten to June 29. This event is available to characters level 101 or higher.

The sparkling Fairy Bros' Golden Chariot is back and filled with gifts! Collect attendance stamps by staying logged in for an hour every solar day to receive them!

Fairy Bros Golden Chariot UI

The sparklingFairy Bros' Golden Chariot, fully loaded with gifts, has returned! Every day, you muststay logged into the game for 1 hour to collect an attendance stamp. As you collect stamps, yous'll receive special gifts.

After being logged in for an hour, you tin can press theConsummate Omnipresence button to receive your stamp. On weekends, you'll receive two stamps at in one case!

Golden Pass

In the attendance lath, yous tin can press theGolden Pass button to spend 3000 Maple Points to complete an attendance stamp that you did not receivefor whatsoever days you missed.

  • 9 Stamps: Fairy Bros' Selective Charlatan Face Coupon Voucher
  • eighteen Stamps: Fairy Bros' Selective Adventurer Hair Coupon Voucher
  • 27 Stamps: Yeti Neon Sign Cape Voucher
  • 36 Stamps: Random Color Change Voucher
  • 45 Stamps: 10 Extreme Growth Potions Voucher
  • 54 Stamps: Soft/Blushing Flower Petal Skin Voucher
  • 63 Stamps: Maximum Growth Potion Voucher
  • 72 Stamps: Thunder Unicorn Riding Voucher
  • 81 Stamps:Selective Symbol Voucher
  • 90 Stamps:Selective Past Event Outfits Voucher
  • 99 Stamps:Selective Growth Potion Voucher
  • 108 Stamps: Selective Fairy Bros' Harm Skin (Unit) Box
  • 117 Stamps: Custom Mix Dye Coupon
  • 126 Stamps: Maximum Growth Potion Voucher

The Fairy Bros' Selective Charlatan Hair/Face Couponslet you lot choose one hair/face out of the post-obit listing:

  • New Rondo Pilus/Face
  • New Tess Hair/Confront
  • New Sugar Pilus/Face
  • New Olivia Hair/Face up

Thunder Unicorn Riding

TheThunder Unicorn Ridingis a riding that allows you to use the Teleport Earth Map feature with a thirty-minute cooldown for xc days.

The Selective Symbol Voucher lets you choose one of the items beneath.

  • 200 Selective Arcane Symbol Vouchers
  • forty Selective Authentic Symbol Vouchers

Past Event Outfits Box

The Selective Past Event Outfits Voucher lets you cull one outfit out of the following list:

  • Influencer Outfit Set up Voucher
  • Neo Castle Outfit Set Box
  • Fresh Sage Outfit Prepare Box
  • Sky Blue Bear Outfit Set Box
  • Havoc Outfit Set Box

The Selective Growth Potion Voucher lets you choose ane of the items below.

  • 8 Growth Potions (200~209)
  • 4 Growth Potions (200~219)
  • ii Growth Potions (200~229)
  • Typhoon Growth Potion (200~239)

Fairy Bros Unit Damage Skin Box

TheSelective Fairy Bros' Damage Skin (Unit) Boxlets you lot choose one Damage Skin out of the following listing:

  • Basic Damage Pare (Unit)
  • Forest of Tenacity Damage Skin (Unit)
  • Flame Impairment Pare (Unit of measurement)
  • Political party Quest Damage Skin (Unit)
  • Origami Impairment Skin (Unit)

※ Your online time and rewards will be on a per Maple ID basis.

※ If the date changes, your accumulated online fourth dimension will be reset.

※ You tin but accumulate online fourth dimension on characters level 101 or higher.

Lady Blair'southward Dream Express

Lady Blair's Dream Express

TheLady Blair'due south Dream Expressresult volition run from February 25 to March 1. During this time, you can freely move your Greenbacks items between characters, regardless of cash restrictions.

Sunday Maple/Special Sunday Maple

TheDominicus Mapleoutcome will have place on February 27, March 13, and March 20. The Special Sunday Mapleevent volition take place on March 6.

On February 27, the following benefits will take identify:

  • 100% success charge per unit at 5/10/5 Star Force
  • 5x chance to get Magnificent Souls
  • 2x Melody Coins caused and daily limit from Stella'southward Starlight Chariot's daily missions

OnMarch half dozen, information technology volition beLord Blai'due south Hair Time where the following benefits will take place:

  • Stay logged in to receive aSpecial Sunday Maple <Hair Box> every 1 hours (up to 5 hours).
    • The offset time you open one, in that location is a 100% chance to receive theCustom Mix Dye Coupon. The 2nd-5th boxes take a 100% chance to receive200 Melody Coins.
    • Each box gives you a gamble to receive one of the following items:
      • 1st Master Label Hair Voucher
      • second Master Label Hair Voucher
      • third Master Label Hair Voucher
      • 4th Main Label Hair Voucher
      • 5th Main Label Pilus Voucher
      • 6th Principal Characterization Hair Voucher
      • seventh Master Label Hair Voucher
      • 8th Master Characterization Pilus Voucher
      • 9th Primary Label Hair Voucher
      • 10th Master Characterization Hair Voucher
      • 11th Master Label Hair Voucher
      • 12th Master Label Hair Voucher
  • 2x Melody Coins caused and daily limit from Stella'south Starlight Chariot's daily missions

On March 13, the post-obit benefits will have place:

  • 2x experience from Pollo and Fritto Bounty Hunting
  • 2x experience from Flame Wolf

On March 20, the following benefits will accept place:

  • +300% experience from Combo Kill Orbs
  • +100% experience from Runes

banksgolould.blogspot.com

Source: https://orangemushroom.net/2022/02/24/kms-ver-1-2-361-maplestory-destiny-the-watcher-kalos/

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